TO APPEAR IN ICPR’98 Surface reconstruction and compression using multiresolution arbitrary topology G1 continuous splines
نویسنده
چکیده
In previous work we have developed a G continuous arbitrary topology deformable surface called ’slime’. Surface reconstruction was shown for point clouds and volumetric field functions within a conventional snake optimisation approach. Recently Hoppe has proposed an efficient alternative based on a local conjugate gradient optimisation and local mesh editing. We have been able to apply this framework to the slime representation. In this paper we present a technique using local editing operations on the arbitrary topology control mesh. In this way we can produce a surface reconstruction at multiple resolutions. In our results we show how a complex surface of 33000 planar faces can be compressed into 451 vertices (or curved patches) for very little loss of visual quality.
منابع مشابه
Surface reconstruction and compression using multiresolution arbitrary topology G1 continuous splines
In previous work we have developed a G 1 continuous arbitrary topology deformable surface called 'slime'. Surface reconstruction was shown for point clouds and volumetric eld functions within a conventional snake optimisation approach. Recently Hoppe has proposed an eecient alternative based on a local conjugate gradient optimisation and local mesh editing. We have been able to apply this frame...
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